I made Feud work on RISC OS. Oh. My. God.
It's a huge hack, but I've resurrected the loading screen, the ROMFS version instructions, the Disc based selector, and the moved all the code to use system variables instead of shared memory. There's some stuff wrong with it still - the player collision detection seems to have become broken and I've disabled the joystick support as we don't have a joystick.


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